Writing
Tutorial Series at Cycling ‘74
Advanced Max: FFTs (Parts 1–7)
A deep dive into FFT (Fast Fourier Transform) processing in Max — from building spectral effects and understanding windowing to writing Max SDK externals for FFT normalization and exploring complex numbers and phase.
Part 1 | Part 2 | Part 3 | Part 4 | Part 5 | Part 6
Advanced Max: Standalones (Parts 1–5)
A practical series on building standalone applications with Max — covering basics for Mac and Windows, managing dependencies, scripting, trimming builds, and customization.
Part 1 | Part 2 | Part 3 | Part 4
A Basic Vocoder Tutorial (Parts 1–4)
Building a vocoder from scratch using Max 8’s MC (multichannel) capabilities — starting with a real-time analyzer, then constructing stereo vocoders with increasing features.
Advanced Max: Threading
How the threading model in Max works, with practical techniques for optimizing your patches.
Interviews
- An Interview With Tim Place — Discussion of the Hipno plug-in collection, the Hipnoscope, and the design philosophy behind it (January 2007).
I’m in the process of importing archived posts from Electrotap and 74 Objects. More to come.